(Illustration by james gurney), Create an illustration representing the concept of an 'Icon' within a tabletop roleplaying game, akin to the detailed and immersive environments seen in classic adventure and fantasy art. The image should depict a majestic, sentient entity that seamlessly integrates with a fantastical landscape, evoking a sense of wonder and exploration. Imagine a grand, ancient tree, its branches and roots intertwined with the landscape of a lush, vibrant forest, symbolizing its unity with the land it governs. The entity's face could be subtly woven into the tree's trunk, conveying wisdom and serenity. Surrounding flora and fauna should reflect a symbiotic relationship with the Icon, with elements of the landscape subtly mirroring the Icon's features, emphasizing its dual nature as both character and setting. Use a palette of rich, natural colors and a focus on lighting to bring the scene to life, reminiscent of the vivid and realistic approach used in classic illustrated adventure books. g, sd15_journalSketch, white background

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