(Illustration by james gurney), Create an illustration representing the concept of an 'Icon' within a tabletop roleplaying game, a being that is both a character and embodies its own environment. The image should depict a majestic, sentient entity that is seamlessly integrated with a fantastical landscape or setting, suggesting its dual nature. The Icon could be visualized as a grand, ancient tree whose branches and roots form part of a lush, vibrant forest, symbolizing its connection and unity with the land it governs. The entity's face might be subtly integrated into the tree's trunk, with a wise, serene expression that conveys its sentience and the depth of its connection to its realm. The surrounding environment should reflect the harmony and symbiosis between the Icon and its domain, with creatures and elements of the landscape subtly echoing the Icon's features, emphasizing the idea that it is both a distinct character and the embodiment of its setting, sd15_journalSketch, white background

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