a giant humanoid figure rising from a crater, entirely composed of interlocked iron gears, each joint rotating with audible clatter, steam venting from shoulder valves, gears within gears moving in nested patterns, surrounding terrain crushed into spirals of broken teeth, g3ars, made out of gears

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    nsfw, flat steam rendering, low gear nesting complexity, dull terrain deformation, weak mechanical clatter effect, repetitive gear sizing

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